In it you sail your crew to pillage rich towns. You can give your warriors orders of where to go, flanking the enemy, or tell them to loot buildings. It is fully 3d.
Currently it’s about 40% done. It’s mostly playable, and almost all the core features are implemented. There are tons of smaller tasks to do, such as saving, calculating the number of enemies, and calculating willing recruits.
I am also planning on eventually implementing a sailing stage, where you will have to battle storms. Upgrades to your ship is also another possibility.